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This new series is kind of a hybrid artwork. It begins in 3d and transforms into 2d. I use the 3d modeling software Moment of Inspiration (MOI) and blender, an open source 3d program. I do the 3d modeling with MOI because it’s easy to navigate and it’s very responsive and fast. I then go to Blender to render the 3d model.
This is a cuboid shape that has hash symbols carved into it, one on each of the 6 sides. This exposes another cuboid inner cuboid (in red). Now the cuboid is a special shape, what in Euclidean geometry is called a Rhombohedron. A rhombohedron is a cuboid with 3 pairs of rhombi. https://en.wikipedia.org/wiki/Cuboid
This view is if my virtual camera eyes were hovering above and me turned upside down and looking down. I played with the light source, a source that mimics the rays of the sun, at different positions as it makes its arc through the day. The artwork hung on the wall looks to be upside down but in reality it was me that was upside down in virtual space, capturing a snapshot of it from my upside down vantage point.
The virtual world is dynamic where I can move in space with no regards to gravity. Up and down is relative to my position in virtual space.
I chose not to do a perspective view but rather an orthographic view. From Britannica:
Orthographic projection is a common method of representing three-dimensional objects, usually by three two-dimensional drawings in each of which the object is viewed along parallel lines that are perpendicular to the plane of the drawing.
Orthographic views are often used by engineers and architects to explain a design in the form of construction drawings.